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## Collaborative Annotation of Experimental Data

Although we have described our tool primarily as a means of scripting distributed applications, there is no requirement that the MStreams reside on physically separated machines. In section we describe SMAT - A Synchronous Multimedia Annotation Tool. SMAT was designed to be part of a scientific collaboratory for use in a robotic arc welding research project at NIST [#!Steves99Supporting!#].

The scenario is as follows: Data is produced by sensors in various parts of a welding system and welding cell controller. Data from these sensors can have different media types - for example, video, audio and discretely sampled current and voltage. The primary functional requirement for SMAT was to develop a tool that supports the capability synchronize and play back the captured multi-media data after the weld is complete and provides a means to stop the playback at any point in time and enter annotations. After the annotation session is complete, the entered annotations are uploaded to an server for other users to view and annotate. During subsequent sessions, the media and the annotations are played back in synchronous fashion. Annotations appear in the annotation window corresponding to the relative time at which they were entered.

A secondary requirement for SMAT was to support real-time collaboration in the tool. Using this capability, users may effectively have partial control over each other's tools in order to share the same view of the multimedia data.

To meet these requirements, SMAT was designed as a control and integration framework that exploits existing tools to play specific media types. We started with the assumption that each tool to be controlled exports an API or mechanism (such as COM) that permits it to be controlled from another process. The tools are all tied together using a common control bus implemented using MStreams. The idea of the bus is much the same as the idea of a bus in computer hardware. Components are tied together by plugging them into the software bus in the same fashion as cards are plugged into a hardware bus. The components in this case are slave processes that play the different multimedia files. In order to use such an approach, the interfaces to the tools under control must be made uniform. To achieve this uniformity we wrap a controller script around each tool. For example, we can use XANIM as a tool that plays video under UNIX. XANIM takes external input via property change notifications on an XWindow Property. If we use a Microsoft tool, it may export COM interfaces for external control. In general, each tool may have its own idiosyncrasies for external communication. We encapsulate these via a software driver wrapper that hides the communication complexities from the control layer and registers standardized callbacks with the control layer. This is modeled after a device driver in an operating system that would register read, write, ioctl, open and close callbacks. The callbacks in our case include a start interface, a stop interface, a quit interface, a timer tick interface and a seek interface. These get called from the controller at appropriate times. It is up to the driver to communicate with the slave tool if need be on each of these calls. To enhance usability, we need the look and feel of a single tool rather than several individual tools. For this, we use Tk window embedding. Each tool that has a embed-able top level window is embedded in a common canvas. The overall tool is controlled by the user via a control GUI that also sends events through the control bus. The architecture is shown in Figure 8.

Figure 8: SMAT: A composite annotation tool with a distributed control bus. Each media type is handled by a separate tool with its own driver. An MStream-based event-bus is used to tie together the tools and provide a means to selectively export controls.

There are several advantages to structuring a tool in this fashion:
Distributed Control Each tool is controlled by a separate AGNI Agent that implements its driver. The driver reacts to events that can be generated from anywhere in the distributed application. For example, the slider tool can append messages to the controller that re-distributes these events as seek events to each of the tool drivers. If the multimedia tools support random seeks, they can respond to such seek requests and position their media appropriately, thereby giving the ability to have both real-time and manually controlled synchronization. If we wanted to share the slider, in a synchronously collaborative fashion, this seek input simply needs to originate from another machine rather than the local slider. The control inputs could also come from another collaborative environment and indeed we have used this approach to integrate the tool in with the Teamwave client [#!Teamwave!#].

Isolation of Components Each tool runs in its own address space. Thus, a misbehaving tool cannot bring down the application. Failures are easy to isolate and fix. We can utilize off-the-shelf tools for media handling and annotation whenever such tools are available. For example, in our Windows NT version of the tool, we use the COM IWebBrowser2 interfaces to Windows Explorer and drive it as an external tool to allow us to browse annotations. We use the COM IDispatch interface to Microsoft Word to bring up an editor to enter annotations.

Modularity and Extensibility: As all drivers export uniform interfaces, it is easy to add new media types. We simply build a driver to encapsulate the interface to the tool and plug it into the bus.

A practical issue that arises in this design is how to deal with cleanup. When the main interface exits or is killed the entire tool including all its components should be terminated. To deal with this problem, we use the client_attach and client_detach events for which the Site Controller MStream may register Handlers. These handlers are executed when a client attaches or detaches from the daemon at a given site. It can issue messages to the other tool controllers MStreams to exit the tools that they control.

It may be a concern that the decomposition of the system into processes degrades performance. Our experience was that degradation in performance is not unacceptable. The system appeared to behave well even on a slow machine (130 MHz) running windows NT.

We are also working on a data collection facility that will monitor the system, gather data and populate ftp repositories with the data after experiments are completed.

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