
ARbitrary MENus (graphic type armen)

An arbitrary menu is a pseudo-graphic (that is, it is not tied to
a keyword) which you can define yourself.  You control the look
and text of the menu button, and you define the items in the menu.
Only command items are supported.

The menu items inherit their background and activebackground from
the parent menu button.  Typical menu items might be, e.g, 'Close
Cover', 'Open Cover'.  The menu might be called 'HATCH', and the
command would be ktcl command like 'HATCH 0' and 'HATCH 1'.

By using menus you can conserve real estate on the display while
still presenting to the user an easy, no-memorization interface to
basic KTL functions.

To edit the menu button characteristics you use the normal Shift-Click
binding.  To edit the menu items you have to use Shift-Click2.

